Inventions in a steampunk setting can range from an advanced design to the fantastic. The role of technology is up to the players here. Steampunkfitters tries to start off at what could be a basic 19th century technology level and allows Player characters and NPCs can play the role of inventors. If the players wish to play further down this alternate time line they may. Whatever the desire, advanced and alternate technologies should play a prominent role in games.

Inventions are story elements more than just a piece of equipment. Inventions are described by words that are purchased with the Story Points that were spent in character creation and these give the invention itís qualities.

Most inventions are either laboratory accidents or they require a large investment of time and money and cannot quickly be reproduced unless the Reproducible or Replicating descriptions are purchased.

Invention Ideas
These are a few ideas for inventions.

Analytical Engine
Automobile
Clockwork Man
Submarine
Rocket
Ray beam
Airship
Creature
Teleporter
Time Machine
Invisibility
Serum

This page is for invention descriptors to expand on the ones in the game book.

Small
Large
Very Large
Fast
Flying
Special Movement
Living
Hidden
Disguised
War Machine
Ram or Punch
Deadly
Armored
Invincible
Reproducible
Replicating
Complicated
Out of Control
Temporary Effect
Rough Job
Opulence
Buy a Method
Buy a Trick
Buy an Attribute Bonus
Trade an Attribute
Buy a Skill

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