Revision [187]

Last edited on 2012-02-25 07:58:06 by Loc [changed bait and wait]
Additions:
Subtract the Prey's Will score from the character's Will Score and the result is added to the Hunter's Agility score if the number is positive but deducts from it if negative.
Deletions:
Subtract the Prey's Perception score from the character's Will Score and the result is added to the Hunter's Agility score if the number is positive but deducts from it if negative.


Revision [140]

Edited on 2012-02-22 12:52:24 by Loc [added attribution to JK]
Additions:
Thank you to **J. K. Mosher** for working on this skill and writing it up.


Revision [139]

Edited on 2012-02-22 12:48:40 by Loc [Added Concealment and Quiet]
Additions:
If the character's Perception score beats the prey's Perception score they are able to find the animal they are hunting.
Concealment - Perception +1
The hunter makes themselves less visible.
Quiet - Perception +1
The hunter makes as little noise as possible.


Revision [137]

The oldest known version of this page was created on 2012-02-22 12:26:35 by Loc [Page Creation]
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