MethodsFlip - Agility +1
This is used to move quickly in unexpected ways making a character harder to hit.
Twist - Agility +1
This is the ability to wriggle out of ropes or even another character’s grip.
Swing - Agility +2
This is the ability to grip firmly to a rope or bar and use it to fling oneself through the air.
Flexible - Agility +1 Strength +1
The character keeps their body flexible.
Tumble - Strength +2
This method is used to absorb impacts that may harm the character.
Leap - Strength +1
This is the practiced ability to jump vigorously. It is used to jump further and higher than normal.
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